![]() It’s important to straddle the line between new and old. We don’t want to totally get lost in changes and upgrades. We still want the remake to be, well, still the classic Splinter Cell. That being said, the Splinter Cell remake should keep to the original spirit, and not go overboard with contemporary modifications. While we would love to be teleported to the zeitgeist of 2003, the world we live in today is vastly different. A modernized story will be a welcomed revamp. We hope Sam Fisher’s gadget arsenal reflects this change. That means a ton of new, modern tech has come into the world since then. The original Splinter Cell was released 20 years ago. The Splinter Cell remake should keep to the heart of the franchise. What makes the game great is its unique and iconic stealth-based gameplay, not cosmetics and exclusive gear. Trapping exclusive content behind this sort of wall will cast a dark shadow on the game. Only a few days left to get to tier 100? Say goodbye to your weekend unless you want to miss out on content you’ll otherwise be unable to get. The grinding mindset of a battle pass can make playing any game seem like a chore. Maybe this is just old-school purism talking, but Ubisoft should avoid any battle pass in this remake. It’s expected that players get a quality, linear stealth experience. While new content and story are definitely welcome in the Splinter Cell remake, it needs to stick to its guns and allow the story to play out in a way closer to its roots. ![]() This may seem like a great thing at first glance, but open-world games can be tedious and time-consuming. That is a longer playtime of more than 100 hours compared to the more linear Assassin’s Creed II. The open-world Assassin’s Creed Valhalla, for example, takes 137 hours to totally complete. While open-world games can be a ton of fun, they are often huge time-drainers with the colossal amount of sidequests and exploring. With a recent pattern of Ubisoft straying towards open-world designs like in Assassin’s Creed and Far Cry, this is a breath of fresh air to gamers who were nervous the company would introduce this new industry meta into the remake. Ubisoft confirmed that the remake will not be open-world, and it will stick with the linear design from the original story. The Splinter Cell remake needs the Spies vs Mercs multiplayer mode. There’s nothing quite like tight-knit teamwork to add some spice to the shadowy gameplay. Teaming up with a friend to re-experience the original title will be a covert fun time. Cooperative gameplay has been present since Splinter Cell: Chaos Theory, so it can easily be said that gamers have come to expect it from the series. In addition to this, the standalone cooperative campaign deserves a comeback in the Splinter Cell remake. The mode has become well-loved with Splinter Cell fans, and we would love to see it return in the remake. Simultaneously popping out of the shadows in order to coordinate a synchronized attack on the enemy team will never not be ridiculously fun. Coordinating a stealth attack on the enemy with a gaming buddy brought another level of enjoyment to an already entertaining game. With ample opportunities to perfect stealthy plays, Spies vs Mercs is a huge amount of fun. ![]() The popular mode was brought back in the 2013 title Splinter Cell: Blacklist but was unfortunately taken offline by Ubisoft in 2022. The gameplay is intensely competitive and fosters fierce rivalries since each team must use its unique skills and resources to outwit its opponents. Vying for points, the overarching competition is between the stealth-focused Spies and action-focused Mercenaries. In this, players face each other in a series of different objectives. Multiplayer was first introduced in the 2004 title Splinter Cell: Pandora Tomorrow with the Spies vs Mercs mode. 5) Stealth-Based, Not Combat-Oriented Multiplayer
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